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01 — Format
How it works
3v3 half court, single hoop, winner stays. No player can represent more than one team. One sub allowed per squad.
Game length
7 mins
Or first to 7 baskets — whichever comes first.
Win cap
3 wins
Win 3 in a row and you come off. Back of the queue.
Group stage ends
2h 30m
Or the moment 6 teams reach 14 points.
Qualify at
14 pts
Top 6 by points advance. Minimum 4 games required.
02 — Points System
How points work
Points reward quality of play, not just wins. A dominant team moves faster. A team that competes hard in a loss still banks something.
| Result |
Condition |
Points |
Clean win Loss — 0pts |
Reaches 7 before the timer |
3pts |
Dominant win Loss — 0pts |
e.g. 7–2, 7–3 or better |
4pts |
Close loss Win — 3pts |
Lost by 3 or fewer (e.g. 7–5, 7–6) |
1pt |
Timed win Loss — 0pts |
Timer ends, leading team wins |
2pts |
Draw |
Scores level at buzzer |
1pt each |
03 — Group Stage Rules
How the session runs
- —Teams are 3v3, max 4 players per squad. One sub allowed. No exceptions on the day.
- —One hoop, one game at a time. Two teams on court. The rest queue in order. No exceptions.
- —Winner stays, loser goes to back of queue. The court never goes cold.
- —3-win cap. Win 3 in a row and you come off regardless of points. Back of the queue. Keeps the court moving and everyone getting runs.
- —Group stage ends the moment 6 teams reach 14 points — or after 2h 30m, whichever comes first. If time runs out, top 6 by points advance.
- —14 points is auto-qualification. Cannot be reached in a single run — minimum 4 trips to the court required.
- —Live leaderboard updated after every game. Everyone can see exactly where they stand at all times.
04 — Tiebreakers
When points are level
Step 1 — Basket difference
Total baskets scored minus total baskets conceded. Higher difference takes the spot.
Step 2 — Champion 1v1
Each team selects their champion. 1v1, first to 5. The spot is decided on the court.
05 — Foul Clause
Deliberate fouls
- —More than 3 deliberate fouls in a single game — player is subbed out immediately and cannot return until their team loses.
- —If a team cannot field 3 players due to foul-outs, they forfeit the game automatically and go to the back of the queue.
06 — The Gosford Classic
6-team knockout
Seeded 1 to 6 by qualification order. 3 games, no replays, no second chances. First to 7, win by 2.
Game 1 · First to 7, win by 2
Seed 11st
Seed 66th
Game 2 · First to 7, win by 2
Seed 22nd
Seed 55th
Game 3 · First to 7, win by 2
Seed 33rd
Seed 44th
All 3 winners advance to the 3-Team Final.
07 — 3-Team Final
Champion crowned
Random draw assigns positions 1, 2, 3. 15 minutes. First to 11. 1 × 2-minute timeout per team.
Game A · First to 11
Position 1
Position 2
Game B · Winner rests — Loser vs Position 3
Loser of Game A
Position 3
Game C · Final — First to 11
Winner of Game A
Winner of Game B
08 — MVP & Prizes
Most valuable player
A separate individual competition running alongside the tournament. £2 entry per player, crowd voted after the final. Full pot to the winner.
Entry fee
£2
Per player. Optional but worth it.
Prize
Winner
Takes all. Full pot goes to the MVP.
- —£2 entry per player. Every entry goes directly into the pot. Winner takes all.
- —Voted by spectators and non-playing players after the final. The whole day is the audition.